0:06 Let’s start our review of V-Ray 5 with what I think will be one of the most appreciated and utilized new features, Cosmos.
0:14 Cosmos is a built-in library of what Chaos calls ‘smart’ content.
0:19 Smart, meaning that the high-quality render-ready components are optimized to show just enough detail to work with which keeps the model running smoothly.
0:30 Let’s grab a few assets and pop them into my cabin scene here which feels a bit static at the moment and could benefit from the addition of some high-quality entourage.
0:39 To launch Cosmos, look for what I think looks like a paint palette icon here in the main V-Ray toolbar.
0:47 A new window should pop up with a few different options. Let’s start with the 3D models first.
0:55 Here I have some main categories on the left and top slider that I can select to narrow my choices down.
1:02 I’m always looking for good plants for my models so let’s start by exploring the ‘Vegetation’ category.
1:08 As of this recording, there are 210 plant assets to choose from.
1:13 To narrow the search down a bit more, I can sort by 'date added' or 'popularity'…by 'color'…or by the type of space you might find the plant.
1:30 I’ll just select a cool potted plant like this one here…click to download it…
1:38 and then I can load it directly into my model.
1:42 Here it is as a low-poly proxy. The shape of the plant is still pretty well defined which helps me move and arrange it better.
1:52 Now I can start up an interactive render to see what it looks like…and I can see it’s rendering beautifully.
2:04 Let’s add a few more assets to help bring my scene to life.
2:08 I’ve actually already downloaded a few things that I liked so to filter those out, I’ll select ‘Show Downloaded Only’ here in the upper right corner.
2:17 But it looks like it’s only showing me vegetation-related downloads, so I’ll make sure to click back on ‘3D models’ at the top to clear any sub-categories that were showing from before.
2:29 And now I can see all of my downloads.
2:33 Now I’m going to add a chair...and get it placed in the right spot.
2:42 And then a couple of people to add some activity to the scene.
2:48 I’ve pre-loaded a few other Cosmos assets to save time, so I’ll toggle those on and do another test render...
2:60 …and it’s looking pretty cool so far.
3:05 That’s pretty much it. Have fun browsing and finding some really cool assets to add to your models.
3:13 Let’s now move on to the other half of the Cosmos library, HDRIs.
3:19 You can choose between day and evening.
3:23 And same as before, you can toggle to show only your downloaded HDRIs as well.
3:29 Here I have a couple downloaded that I want to test out.
3:32 When ready, I can click the ‘Import’ and the HDRI image is added to my textures list in the Asset Editor.
3:43 I can then copy the imported sky texture from here…
3:48 and then paste it inside of the texture section of my existing Dome Light.
3:56 I’ll check it with an interactive render…and there it is.
4:03 To me the import function takes about as much time as just re-pathing to the file on your drive.
4:09 To do it that way, whether on a Mac or Windows, there should be a folder called ‘ChaosCosmos’ in your ‘User’ folder.
4:19 I read online that it may be located in ‘User/Documents’.
4:26 Either way, if you don’t see it be default, just run a search and it should show up.
4:34 Back in the Asset Editor under the Lights tab again, I’ll just manually path to my ChaosCosmos folder…
4:44 and then locate the HDRIs and choose from the ones I’ve downloaded.
4:50 Here I'll use a different sky...and as you can see, it's looking good.
4:59 Feel free to test out other HDRIs to find the ones you like.
5:03 And speaking of HDRIs, this is actually a good spot to wrap up our Cosmos overview...