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V-Ray 5 Cosmos

8.2_Cosmos

0:06 Let’s start our review of V-Ray 5 with what I think will be one of the most appreciated and utilized new features, Cosmos.

0:14 Cosmos is a built-in library of what Chaos calls ‘smart’ content.

0:19 Smart, meaning that the high-quality render-ready components are optimized to show just enough detail to work with which keeps the model running smoothly.

0:30 Let’s grab a few assets and pop them into my cabin scene here which feels a bit static at the moment and could benefit from the addition of some high-quality entourage.

0:39 To launch Cosmos, look for what I think looks like a paint palette icon here in the main V-Ray toolbar.

0:47 A new window should pop up with a few different options. Let’s start with the 3D models first.

0:55 Here I have some main categories on the left and top slider that I can select to narrow my choices down.

1:02 I’m always looking for good plants for my models so let’s start by exploring the ‘Vegetation’ category.

1:08 As of this recording, there are 210 plant assets to choose from.

1:13 To narrow the search down a bit more, I can sort by 'date added' or 'popularity'…by 'color'…or by the type of space you might find the plant.

1:30 I’ll just select a cool potted plant like this one here…click to download it…

1:38 and then I can load it directly into my model.

1:42 Here it is as a low-poly proxy. The shape of the plant is still pretty well defined which helps me move and arrange it better.

1:52 Now I can start up an interactive render to see what it looks like…and I can see it’s rendering beautifully.

2:04 Let’s add a few more assets to help bring my scene to life.

2:08 I’ve actually already downloaded a few things that I liked so to filter those out, I’ll select ‘Show Downloaded Only’ here in the upper right corner.

2:17 But it looks like it’s only showing me vegetation-related downloads, so I’ll make sure to click back on ‘3D models’ at the top to clear any sub-categories that were showing from before.

2:29 And now I can see all of my downloads.

2:33 Now I’m going to add a chair...and get it placed in the right spot.

2:42 And then a couple of people to add some activity to the scene.

2:48 I’ve pre-loaded a few other Cosmos assets to save time, so I’ll toggle those on and do another test render...

2:60 …and it’s looking pretty cool so far.

3:05 That’s pretty much it. Have fun browsing and finding some really cool assets to add to your models.

3:13 Let’s now move on to the other half of the Cosmos library, HDRIs.

3:19 You can choose between day and evening.

3:23 And same as before, you can toggle to show only your downloaded HDRIs as well.

3:29 Here I have a couple downloaded that I want to test out.

3:32 When ready, I can click the ‘Import’ and the HDRI image is added to my textures list in the Asset Editor.

3:43 I can then copy the imported sky texture from here…

3:48 and then paste it inside of the texture section of my existing Dome Light.

3:56 I’ll check it with an interactive render…and there it is.

4:03 To me the import function takes about as much time as just re-pathing to the file on your drive.

4:09 To do it that way, whether on a Mac or Windows, there should be a folder called ‘ChaosCosmos’ in your ‘User’ folder.

4:19 I read online that it may be located in ‘User/Documents’.

4:26 Either way, if you don’t see it be default, just run a search and it should show up.

4:34 Back in the Asset Editor under the Lights tab again, I’ll just manually path to my ChaosCosmos folder…

4:44 and then locate the HDRIs and choose from the ones I’ve downloaded.

4:50 Here I'll use a different sky...and as you can see, it's looking good.

4:59 Feel free to test out other HDRIs to find the ones you like.

5:03 And speaking of HDRIs, this is actually a good spot to wrap up our Cosmos overview...