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Creating & Exporting Scenes in SketchUp
Styles & Scene Setup

1.3_Styles & Scene Setup

0:02 In order to get the most out of our Photoshop editing experience, we first need to save a few different scenes with different styles settings applied to each.

0:12 Navigate to your exercise files that you downloaded for this course and open up the ‘SceneStyles’ model.

0:18 Let’s use this simple model as a demo in order to better understand how the scenes, styles and shadow settings work together to create the right look and feel that we need for exporting.

0:28 You can see that in this model there are 6 scene tabs set up already with different style and shadow settings applied.

0:34 Each one is set up specifically for a different post-production use in Photoshop.

0:39 The first scene, named ‘All’, has everything turned on, including the sky and ground.

0:44 This represents the ‘default style’ or something you’d typically to see if you exported your model view straight from SketchUp with no intention of editing in Photoshop later.

0:52 The next scene is ‘Texture’. Like its name, this scene has shadows, edges and profiles turned OFF so that only the model’s colors and textures are showing.

1:03 To the right of that is shows only ‘Edges’…then ’Profiles’….then ‘Shadows’…

1:11 …and lastly is the ‘Color By Layer’ style as described in the previous lesson.

1:15 Let’s now briefly review how these styles and scenes were created, as it can be tricky when you think you have everything looking the way you want, only to switch scenes and see the style revert back to the default style or the style of a different scene.

1:29 But keep in mind that the goal here isn’t to cover all the features of working with scenes or styles as there’s other great resources available online that go into more detail if you need it.

1:40 Make sure your Scenes, Styles and Shadows windows are open.

1:45 Also check that the expanded section of your scene tab is also open with everything checked as this is where we’ll ensure any changes we make actually get saved when we update our scenes.

1:56 Also check to be sure that the ‘Use sun for shading’ option is checked in your shadows window.

2:03 Let’s recreate a few of these scene styles together in order to understand the thought process behind them and how everything works together to create these specific looks.

2:13 Starting with the texture scene, let’s turn the edges back on and notice the arrows show up on the preview icon showing us that we’ve made changes to the style.

2:22 If we want those changes to stay, then we need to update or add a new style.

2:27 On the other hand, If we change styles for a scene then we need to update the scene itself in order for the style change saved.

2:35 For example, let’s change styles and and this time assuming we forget to update the scene, then change scenes…and change back…

2:44 …and you can see that we’re back to the previous style before we made all of our changes.

2:50 Note that shadow and lighting settings are are a bit different as they’re not tied to styles at all but only to scenes.

2:56 This is where it can get a bit confusing as we can save most of our style edits in order to be used again later except for shadows or lighting –

3:04 – which would need to be created, or recreated manually each time we need them.

3:08 To see this in action…if we click on the ‘All’ scene tab and then apply the ‘Shadows’ style, you can see that it looks very different from the ‘Shadows’ scene that has custom shadow settings applied.

3:22 Once we’re happy with all the styles settings shown here, we now need apply them to our park model.

3:27 We can save all the styles in the model at once by making sure we’re showing only the styles in the model in the Styles window and then select ‘Save collection as’…and choose a location.

3:41 Just a note that if you ever have problems saving your styles or collections, make sure that you’re showing your styles as thumbnail icons and not list view.

3:49 For this course, we’ve also provided the styles for you just in case with the exercise files.

3:57 So now jumping back to our park model….Let’s now set up the scenes that we need for exporting.

4:03 We’ll start with by turning the shadows and the two trees layers off and then adding 5 new scenes.

4:13 We’ll name them: ‘Color by Layer’…’Line’…’Texture’…’Shadow’...and ‘Trees’.

4:28 Staying on the trees tab, let’s do the opposite of the others and turn off all the layers except the two tree layers.

4:35 Don’t forget to update scene after making these changes.

4:38 Then we need to turn the trees on in the ‘Shadows’ tab as well as we want the tree shadows to show.

4:45 Now let’s load and apply some styles.

4:48 In the Styles window go to ‘Open an existing collection’…and browse to the 'RenderStyles' folder in your exercise files.

4:56 You’ll notice a little ‘Add to favorites’ button is checked by default which is cool as it’ll make it easier for us to use these styles again later.

5:02 We can now see the collection under ‘Favorites’ in the 'Select' dropdown.

5:08 Starting with the ‘Color By Layer’ scene, let’s apply the ‘Color By Layer’ style.

5:15 Then, in the shadows window, drag the light slider all the way down and the dark all the way up.

5:22 And of course, update the scene to save these changes.

5:25 Next select the ‘Line’ scene...Then select the ‘Line’ style and update the scene.

5:26 Note that there is an additional style for just profiles if you want thick edges for any reason.

5:32 Note that there is an additional style for just profiles if you want thick edges for any reason.

5:37 It’s nice to keep profiles separate from the other lines for more control later.

5:41 For this course, we’ve already added the profiles to the ‘Line’ style but kept their thickness to 1 to match the other edges so we won’t need this style right now.

5:51 Next with the ‘Texture’ scene selected, apply the ‘Texture’ style and update.

5:56 Next, select the ‘Shadows’ scene.

5:59 Apply the ‘Shadows’ style…Then turn the edges off…and the shadows on.

6:06 Then adjust the light and dark sliders all the way down to create a nice dark shadow. Then update the scene.

6:16 And lastly the ‘Trees’ scene can also use the ‘Texture’ style as we don’t want any edges or profiles to show.